Category: On the Grid (Player Tips & Gameplay)
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Have Fun With Loot! #ttrpgtips #dungeonsanddragons #dnd #ttrpg
Stop letting non-combat loot rot in your bag or selling it to vendors. Have fun with it instead!
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Make your character more fun to play! #ttrpgtips #dungeonsanddragons #dnd #ttrpg
In the final installment of the “Player Basics” Series, we talk about ways to make your character more fun to play.
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What to avoid as a new player? #dndtips #ttrpgtips #dungeonsanddragons #ttrpg
In Video 5 of our “Player Basics” Series we’re discussing what to avoid as a new player.
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What can a player do during their turn? #dndtips #ttrpgtips #dungeonsanddragons #ttrpg
In the 4th Video of our “Player Basics” Series we’re talking about what players can do during their turn.
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What players should bring to game night. #dndtips #ttrpgtips #dungeonsanddragons #ttrpg
In Video 3 of our “Player Basics” Series we’re talking about what players should bring to game night. Hint: Snacks.
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What class should new players start on? #dndtips #ttrpgtips #dungeonsanddragons #ttrpg
In Video 2 of our “Player Basics” Series we’re talking about classes that new players should start with.
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Does a player need to know all the rules? #dndtips #ttrpgtips #dungeonsanddragons #ttrpg
Video 1 of our “New Player Basics” Series we’re talking about what rules a player needs to know to get started.
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Tips for a better backstory, part 2
Are our character sheets starting to look a little too familiar? Whether it’s the brooding loner in the corner or the tragic orphan seeking revenge, it’s easy to fall into comfortable grooves. But what if we could flip the script and make our heroes feel truly fresh again? In this…
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Breaking the Mold – More Tips on making a better backstory.
We’ve all built characters with a tragic backstory, or terrible tropes. From the Brooding Lone Wolf to the Tragic Orphan, some tropes are just heavy baggage. Let’s look at how we’ve learned to flip the script, embrace “Healthy Home” heroes, and build characters that actually give our GMs room to…
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Build a cohesive party – How “career development” training can help at the table.
I used to think table conflict was a sign of a failing game, until a boring work seminar introduced me to Bruce Tuckman. It turns out that every legendary adventuring party has to ‘Storm’ before they can ‘Perform.’ Here’s how I learned to navigate the four stages of party chemistry…
